Mountain Slice
Animation made with Houdini Apprentice. The terrain was procedually generated with SOP nodes, the destruction was simulated with the RBD solver, and the dust/dirt clouds were simulated with POP and pyro solvers. The materials, lighting, and rendering were done using Solaris and the Karma render engine.
Assets used
Textures
- “Moss Texture (Ground 0014)” from TextureCan
- “Rock Texture (Rock 0005)” from TextureCan
- “Bumpy and Sandy Cliff Rock Texture (Rock 0003)” from TextureCan